Dead Island Game Review
Dead Island is a highly anticipated zombie game being developed and released by Techland for the Xbox 360, PC, and PlayStation 3. It’s an open-ended game dedicated to zombie survival. The overall game utilizes a first-person perspective however, the designers are declaring that the overall game shouldn’t be labeled an initial-person shooter because of a larger focus on melee combat and ammunition conservation, as opposed to the usual blast everything in sight shooter game.Tribal Wars Game Review
Tribal Wars is a traditional RTS game that sees you build up a tiny village and make it into a huge empire. The in-game tutorial starts off almost immediately when your guide tells you that you need to some resources to let your village flourish.Video Game Development
When a game comes on to the shelves of your local store it’s hard to imagine what has happened to get it to that stage. The development of any video game on the market is critical for the success of that particular title. Aspects of this process in the games industry are highlighted below.Is Atlanta The New Home of Game Design?
The video game industry has been growing rapidly in recent years, and Atlanta is quickly becoming a sought-out destination for companies involved in game design and gaming technology. This article describes the landscape of Atlanta in regards to gaming technology, the individuals interested in careers in gaming technology, and educational resources available to those individuals wishing to learn more about game design, game programming, and video game testing.A Review of Hunted: The Demon’s Forge
Hunter: The Demon’s Forge misses out on what could have been some monumental boss battles or action set pieces. It ends with a fun but simple finale. Throughout the game you keep seeing a massive Ogre (literally as tall as a city) and swarms of Dragons, but little comes of these events beyond some observational dialogue. And that’s a perfect summation of everything right and wrong with Hunted: The Dragon’s Forge: Awesome ideas are everywhere and there’s lots to get excited by in the game, but it comes up short and fails to deliver on its potential.Xbox Live Summer of Arcade: Bastion Review
Bastion tells an interesting story, but the takeaway for most people is going to be the way it’s told – but more on that in a second. You play as The Kid who wakes up after somehow surviving a near-world ending event, known as the Calamity, and heads for refuge in a place known as the Bastion. The Bastion was supposed to be a safe haven for The Kid’s people if things went south, but when you arrive you find it incomplete and deserted.From Dust Review
From Dust, by Ubisoft Montpellier, is a world building God game in the literal sense of the term. There’s no economy building, resource gathering or micromanagement, but that doesn’t mean From Dust is a simple game, far from it. You play as The Breath, a god-like entity that can reshape the world by picking up large amounts of matter and releasing it elsewhere. Your aim is to help guide tiny ant-sized humans toward various totems so that they can create surrounding villages which will ultimately unlock a final shrine that allows your people move on.Review of Flash Game: Zomgies 2
Working the night shift is bound to give you strange dreams. You never know what you will encounter on your way to work. Some nights, you may encounter a hoard of green creatures with their lips sticking out called “Zomgies”. These no longer human creatures bite and eventually rip your head off as you try to kill them all. But don’t be scared. Instead have some fun. Like the hero (or victim) of the game says while sprinting down the street, egging the Zomgies on, this would make an awesome game.Catherine Video Game Review
Catherine is Atlus’s first internally developed game for the current console generation. Atlus, a Japanese developer probably best known for the Shin Megami Tensei series of games, has also been making a name for itself as a publisher of quirky titles and for localizing niche imports. Catherine definitely fits in with the majority of Atlus’s catalog, as the game oozes a style and charm not commonly found in games developed stateside. Oh, and it’s completely bizarre.Review of Flash Game: Marching Zombies
Have you ever wasted a few hours playing Bejeweled? Ever get bored of staring at the tacky shiny gems? Wish there was more excitement and strategy?